Archer

The Archer is a physical damage, medieval type tower that is unlocked when playing the game; it is a low cost, medium DPS, and medium range tower that is best used in early to mid game. It excels in early game defense due to its cheap cost and relatively high DPS.

Default Upgrades
Longbow: ($300) Sharpshot: ($450) Bloodthirsty: ($600)
 * Increases damage from 15 to 20.
 * Increases range from 8 to 9.
 * Cosmetics: Gives the Archer a longbow and gloves.
 * Sell price changes to $250.
 * Increases range from 9 to 10.
 * Increases damage from 20 to 22.
 * Increases critical chance from 15% to 35%.
 * Decreases critical damage from 400% to 350%.
 * Cosmetics: Gives the Archer a black cloak, brown gloves, and a new quiver with sharper arrows.
 * Sell price changes to $375.
 * Increases damage from 22 to 25.
 * Adds a bleed effect to hit enemies, dealing 5 DPS for 3 seconds and slowing them down by 35%.
 * Decreases hit speed from 1.25 seconds to 1.1 seconds.
 * Cosmetics: Gives the Archer gray shoulder pads, chainmail armor, and sharper shafts that are slightly tinted red.
 * Sell price changes to $675.

Path 1 Upgrades
Hunter's Eye: ($800) Bullseye!: ($1560) Fatal Shot: ($2500)
 * Increases damage from 25 to 32.
 * Increases critical chance from 35% to 37.5%.
 * Gives stealth detection.
 * Cosmetics: Gives the Archer a new bow and a brown bycocket.
 * Sell price changes to $1075.
 * Increases critical damage from 350% to 500%.
 * Deals double the damage to fast enemies (speed of 7 or higher).
 * Decreases hit speed from 1.1 seconds to 1 second.
 * Cosmetics: Gives the Archer a feathered bycocket and a red bow and quiver.
 * Sell price changes to $1855.
 * Every third shot, the Archer shoots a larger arrow that deals 250 damage and inflicts 25 bleed DPS for 5 seconds to the strongest enemy in its range.
 * Increases damage from 32 to 37.
 * Cosmetics: Gives the Archer red gloves and a red outfit.
 * Sell price changes to $3105.